![]() ![]() ![]() ![]() ![]() GEM-REWARD_AOB: XX in HEX = Current Gem Reward If u get more search results dont worry about that just change all, it show all Gem Rewards by Quests if you use the GEM-REWARD_AOB same for the EXP-REWARD_AOB To get this to work you need a quest with XP or GEM rewards, just create a new char first 3 quests in town give gems. Quest Reward Edit - GEMS/EXP/GOLD (create a new char to get this quests, enable script, change values, complete quest) The devs called the Arena PVP but it is not, you play against bots, there are no human players in the arena. You could call it Rat Infestation or something (that's what they look like to me, anyway).-Craft Item with custom ItemLevel (needs a lot of materials depends on the item level, buy the material boxes in the shop with gems) So, until there's time in the production schedule for a Daily Quest overhaul, I'd suggest replacing the toads with another monster that is prevalent throughout the game, like the Lich. This makes for tedious, repetitive gameplay, which no one likes. So to accomplish that Daily, it means you're running Marcus's Village 2 or 3 times every day (or at least every day you get that particular quest). The Toads are never in Trials, and they are likewise absent for large swaths of the Story. ​​​So until a full overhaul of the Daily Quest feature can be done, maybe a much simpler balancing effort could be achieved by just swapping the Toads out with another monster and changing the Daily Quest copy. I have seen other posts suggesting the whole Daily Quest area could use some love, and while I do agree with that, I also recognize that it's not a small thing in terms of production time. I.e., get rid of or otherwise swap out the "Cleanse the Ponds" Daily Quest. ![]()
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